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Devlog

  • Big Update Part 1
    April 04, 2022 by Rachow
    Massive art update, I think you'll be able to see most of the changes so I won't waste time typing them at 1 am. Here's the under the hood stuff: P now pauses the game as well as ESC ngl if there was... Continue reading
  • Big Update
    April 03, 2022 by Rachow
    Content Update! Gotta get back to work so I'll keep it brief: Level art is here! I put the rough sketch as a gross-looking overlay over the collider layer, but a cleaner one should be finished tonight... Continue reading
  • Morning Patch
    April 03, 2022 by Rachow
    Quality of life + some more things to jump on while I work on the level art... Continue reading
  • First Time Doin' A Devlog
    April 03, 2022 by Rachow
    This is the first update with significant changes, so I wanted to catalogue them. First of all, you've got a reason to run around the scene now! The story foundation is implemented and there's an actu... Continue reading
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